Instance Properties: Difference between revisions
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<p>Every single instance in the game falls under a specific category of instance. The main ones you will interact with are the Player, Items, Objects, Menu Objects, Menus, and Slots! </p> |
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<p>Each instance has a set of built-in properties that you can get/set with <span class="aw-inline--code">[https://wiki.apico.buzz/wiki/Modding_API#api_get_property() api_get_property()()]</span> and <span class="aw-inline--code">[https://wiki.apico.buzz/wiki/Modding_API#api_set_property() api_set_property()()]</span>. This page aims to list all the properties you may find useful.</p> |
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<p class="h"><i>Modding</i></p> |
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<p class="sh">Instance Properties</p> |
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<h2>Player (ob_player)</h2> |
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<p>The Player is a special instance of which there is only ever one.</p> |
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{| class="wikitable |
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! Property Key !! Description |
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|- |
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| acorn1 || tree acorns |
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Revision as of 13:32, 6 November 2021
Every single instance in the game falls under a specific category of instance. The main ones you will interact with are the Player, Items, Objects, Menu Objects, Menus, and Slots!
Each instance has a set of built-in properties that you can get/set with api_get_property()() and api_set_property()(). This page aims to list all the properties you may find useful.
Modding
Instance Properties
Player (ob_player)
The Player is a special instance of which there is only ever one.
Property Key | Description |
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acorn1 | tree acorns |