Instance Properties: Difference between revisions

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<p>Every single instance in the game falls under a specific category of instance. The main ones you will interact with are the Player, Items, Objects, Menu Objects, Menus, and Slots! </p>
<p>Every single instance in the game falls under a specific category of instance. The main ones you will interact with are the Player, Items, Objects, Menu Objects, Menus, and Slots! </p>
<p>Each instance has a set of built-in properties that you can get/set with <span class="aw-inline--code">[https://wiki.apico.buzz/wiki/Modding_API#api_get_property() api_get_property()()]</span> and <span class="aw-inline--code">[https://wiki.apico.buzz/wiki/Modding_API#api_set_property() api_set_property()()]</span>. This page aims to list all the properties you may find useful.</p>
<p>Each instance has a set of built-in properties that you can get/set with <span class="aw-inline--code">[https://wiki.apico.buzz/wiki/Modding_API#api_get_property() api_get_property()]</span> and <span class="aw-inline--code">[https://wiki.apico.buzz/wiki/Modding_API#api_set_property() api_set_property()]</span>. This page aims to list all the properties you may find useful.</p>
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Revision as of 13:32, 6 November 2021

Every single instance in the game falls under a specific category of instance. The main ones you will interact with are the Player, Items, Objects, Menu Objects, Menus, and Slots!

Each instance has a set of built-in properties that you can get/set with api_get_property() and api_set_property(). This page aims to list all the properties you may find useful.

Modding

Instance Properties

Player (ob_player)

The Player is a special instance of which there is only ever one.

Property Key Description
acorn1 tree acorns