OID Reference
Every single item in the game has an OID - a unique ID that defines the object. Each OID has a definition (stored in the games dictionary.json file). You need OIDs when trying to do any sort of item or slot manipulation, want to give the player items, or want to
This is a quick reference for all the OIDs in the base game, potential spoilers ahoy!
Modding
OID Reference
OID | Item Name |
---|---|
acorn1 | tree acorns |
acorn2 | shrub "seeds" |
altar | hivemother altar |
anvil | anvil |
axe1 | wooden axe |
axe2 | stone axe |
axe3 | honeycore axe |
axe4 | grandpa's axe |
backpack1 | backpack |
barrel | barrel |
bed | bed |
beebank | beebank |
beebox | beebox |
beehive1 | beehive (yellow) |
beehive10 | $beehive_name |
beehive11 | $beehive_name |
beehive13 | $beehive_name |
beehive2 | $beehive_name |
beehive3 | $beehive_name |
beehive4 | $beehive_name |
beehive5 | $beehive_name |
beehive6 | $beehive_name |
beehive7 | $beehive_name |
beehive8 | $beehive_name |
beehive9 | $beehive_name |
beepollen | $beepollen_name |
beeswax | $beeswax_name |
bench | $bench_name |
bin | $bin_name |
blessedpearl | $blessedpearl_name |
boat | $boat1_name |
boat2 | $boat2_name |
book1 | $book1_name |
book2 | $book2_name |
book3 | $book3_name |
book4 | $book4_name |
bookshelf1 | $bookshelf_name |
bookshelf2 | $bookshelf_name |
bottle | $bottle_name |
bottle_indices | undefined |
bottler | $bottler_name |
button_chapter | CHAPTER |
button_close | $button04_name |
button_closebook | $button04_name |
button_craft | $button06_name |
button_forums | $button11_name |
button_help | $button01_name |
button_marker | $button09_name |
button_menu | $button12_name |
button_move | $button07_name |
button_notice1 | $button13_name |
button_notice2 | $button14_name |
button_notice3 | $button15_name |
button_queen | $button08_name |
button_save | $button10_name |
button_seperator | SEPERATOR |
button_sort | $button02_name |
button_storagetab | $button16_name |
button_target | $button03_name |
canister1 | $canister1_name |
canister2 | $canister2_name |
carpet1 | $carpet1_name |
carpet2 | $carpet2_name |
carpet3 | $carpet3_name |
centrifuge | $centrifuge_name |
centrifuge2 | $centrifuge2_name |
charredpearl | $charredpearl_name |
claydust | $claydust_name |
cog | $cog_name |
combfragment | $combfragment_name |
controlsh | |
controlsm | |
cooler | $cooler_name |
crate1 | $crate1_name |
crate2 | $crate2_name |
creator | |
cube | ▲▶◀▼◓◰♉♊ |
database | DONT BUY ME |
debugger1 | Entity Tracker |
debugger2 | Console |
deep1 | Forest Deep |
deep2 | Swamp Deep |
deep3 | Tundra Deep |
deep4 | Hallowed Deep |
deep5 | Hallowed Deep |
discfragment | $discfragment_name |
disco | |
door | |
dye1 | $dye01_name |
dye10 | $dye10_name |
dye11 | $dye11_name |
dye12 | $dye12_name |
dye13 | $dye13_name |
dye14 | $dye14_name |
dye15 | $dye15_name |
dye16 | $dye16_name |
dye17 | $dye17_name |
dye18 | $dye18_name |
dye2 | $dye02_name |
dye3 | $dye03_name |
dye4 | $dye04_name |
dye5 | $dye05_name |
dye6 | $dye06_name |
dye7 | $dye07_name |
dye8 | $dye08_name |
dye9 | $dye09_name |
extractor | $extractor_name |
fermenter | $fermenter_name |
flower1 | $flower01 |
flower10 | $flower10 |
flower11 | $flower11 |
flower12 | $flower12 |
flower13 | $flower13 |
flower2 | $flower02 |
flower3 | $flower03 |
flower4 | $flower04 |
flower5 | $flower05 |
flower6 | $flower06 |
flower7 | $flower07 |
flower8 | $flower08 |
flower9 | $flower09 |
font_map | undefined |
font_map_note | undefined |
font_map_s | undefined |
font_symbols | undefined |
font_symbols_notes | undefined |
forge | $forge_name |
frame1 | $frame1_name |
frame2 | $frame2_name |
frame3 | $frame3_name |
frame4 | $frame4_name |
frame5 | $frame5_name |
gate | $gate_name |
gate1 | $gate_name |
gate2 | $gate_name |
gate3 | $gate_name |
gate4 | $gate_name |
gate5 | $gate_name |
gloriouspearl | $gloriouspearl_name |
glossypearl | $glossypearl_name |
glue | $glue_name |
grass1 | $grass1_name |
grass2 | Swamp Grass |
grass3 | Tundra Grass |
grass4 | Hallowed Grass |
grass5 | Hallowed Grass |
hammer1 | $hammer1_name |
hammer2 | $hammer2_name |
hammer3 | $hammer3_name |
heater | $heater_name |
hive1 | $hive1_name |
hive2 | $hive2_name |
hive3 | $hive3_name |
hivedust | $hivedust_name |
home | |
honey | $honey_name |
honeycomb | $honeycomb_name |
honeycore1 | $honeycore1_name |
honeycore1_seed | $honeycore1_seed_name |
honeycore2 | $honeycore2_name |
honeycore3 | $honeycore3_name |
honeycore4 | $honeycore3_name |
honeycore5 | $honeycore3_name |
honeydew | $honeydew_name |
icyshard | $icyshard_name |
idol1 | $idol1_name |
idol2 | $idol2_name |
idol3 | $idol3_name |
idol4 | $idol4_name |
idol5 | $idol5_name |
idol6 | $idol6_name |
infuser | $infuser_name |
inventory_c | $inventory_name |
inventory_o | $inventory_name |
jukebox | $jukebox_name |
library | |
light1 | $light1_name |
light2 | $light2_name |
light3 | $light3_name |
light4 | $light2_name |
lightningshard | $lightningshard_name |
lilypad | $lilypad_name |
log | $logs_name |
magazine_ancient | $magazine_name 22 |
magazine_bohemian | $magazine_name 23 |
magazine_common | $magazine_name 1 |
magazine_crystal | $magazine_name 21 |
magazine_domesticated | $magazine_name 15 |
magazine_dream | $magazine_name 9 |
magazine_drowsy | $magazine_name 7 |
magazine_fiery | $magazine_name 19 |
magazine_forest | $magazine_name 2 |
magazine_frosty | $magazine_name 18 |
magazine_glowing | $magazine_name 1 |
magazine_hermit | $magazine_name 16 |
magazine_jurassic | $magazine_name 20 |
magazine_misty | $magazine_name 8 |
magazine_muggy | $magazine_name 11 |
magazine_murky | $magazine_name 10 |
magazine_prolific | $magazine_name 24 |
magazine_regal | $magazine_name 12 |
magazine_stubborn | $magazine_name 14 |
magazine_twilight | $magazine_name 17 |
magazine_uncommon | $magazine_name 4 |
magazine_verdant | $magazine_name 5 |
magazine_verge | $magazine_name 3 |
magazine_vibrant | $magazine_name 6 |
magazine_worker | $magazine_name 13 |
marker | |
mead | $mead_name |
mead1 | $mead_name |
mead2 | $mead_name |
mead3 | $mead_name |
mechanism_pump | $mechanism3_name |
mechanism_saw | $mechanism1_name |
mechanism_scrape | $mechanism2_name |
mechanism_wind | $mechanism4_name |
microscope | $microscope_name |
money | $money_name |
morningdew | $morningdew_name |
noticeboard | $noticeboard_name |
npc1 | $npc1_name |
npc10 | $npcX_name |
npc11 | $npcY_name |
npc1s | $npc1_name |
npc2 | $npc2_name |
npc2s | $npc2_name |
npc3 | $npc3_name |
npc3s | $npc3_name |
npc4 | $npc4_name |
npc5 | $npc5_name |
npc5s | $npc5_name |
npc6 | $npc6_name |
npc6s | $npc6_name |
npc7 | $npc7_name |
npc7s | $npc7_name |
npc8 | $npc8_name |
npc8s | $npc8_name |
npc9 | $npc9_name |
npc9s | $npc9_name |
paintbrush | $paintbrush_name |
pickaxe1 | $pickaxe1_name |
pickaxe2 | $pickaxe2_name |
pickaxe3 | $pickaxe3_name |
planks1 | $planks1_name |
planks2 | $planks2_name |
player | {PLAYER.NAME} |
postcard | |
pot1 | $pot1_name |
pot2 | $pot2_name |
pot3 | $pot3_name |
predictor | $predictor_name |
propolis | $propolis_name |
queenspearl | $queenspearl_name |
rack | $rack_name |
raintank | $raintank_name |
randomjelly | $randomjelly_name |
rehab | $rehab_name |
resin | $resin_name |
rock1 | $rock1_name |
rock2 | $rock2_name |
royaljelly | $royaljelly_name |
sapling1 | $sapling1_name |
sapling2 | $sapling2_name |
sawbench | $sawbench_name |
sawdust1 | $sawdust1_name |
sawdust2 | $sawdust2_name |
sawmill | $sawmill_name |
sawmill2 | $sawmill2_name |
scenery1 | $scenery1_name |
scenery2 | $scenery2_name |
scraper | $scraper_name |
seed0 | $seed00_name |
seed1 | $flower01 $seed_name |
seed10 | $flower10 $seed_name |
seed11 | $flower11 $seed_name |
seed12 | $flower12 $seed_name |
seed13 | $flower13 $seed_name |
seed2 | $flower02 $seed_name |
seed3 | $flower03 $seed_name |
seed4 | $flower04 $seed_name |
seed5 | $flower05 $seed_name |
seed6 | $flower06 $seed_name |
seed7 | $flower07 $seed_name |
seed8 | $flower08 $seed_name |
seed9 | $flower09 $seed_name |
seedling1 | $flower01 $seedling_name |
seedling10 | $flower10 $seedling_name |
seedling11 | Hivanium Seedling |
seedling12 | $flower12 $seedling_name |
seedling13 | $flower13 $seedling_name |
seedling2 | $flower02 $seedling_name |
seedling3 | $flower03 $seedling_name |
seedling4 | $flower04 $seedling_name |
seedling5 | $flower05 $seedling_name |
seedling6 | $flower06 $seedling_name |
seedling7 | $flower07 $seedling_name |
seedling8 | $flower08 $seedling_name |
seedling9 | $flower09 $seedling_name |
settingsh | |
settingsm | |
shovel3 | $shovel3_name |
shrub | $shrub_name |
sign | $sign_name |
smoker | $smoker_name |
snowball | $snowball_name |
spade1 | $spade1_name |
spade2 | $spade2_name |
spade3 | $spade3_name |
spice1 | $spice1_name |
spice2 | $spice2_name |
spice3 | $spice3_name |
spice4 | $spice4_name |
spice5 | $spice5_name |
squeezer | $squeezer_name |
squeezer2 | $squeezer2_name |
staff | $staff_name |
start | |
sticks1 | $sticks1_name |
sticks2 | $sticks2_name |
stickypearl | $stickypearl_name |
stickyshard | $stickyshard_name |
stone | $stone_name |
tab_beekeeping | $tab3_name |
tab_crafting | $tab1_name |
tab_decoration | $tab4_name |
tab_painting | $tab5_name |
tab_tools | $tab2_name |
tapper | $tapper_name |
tile0 | undefined |
tile1 | $tile1_name |
tile2 | $tile2_name |
tile3 | $tile3_name |
tile4 | $tile4_name |
tile5 | $tile5_name |
tile6 | $tile6_name |
tile7 | $tile7_name |
tile8 | Snow |
tool_reference | undefined |
track1 | Vestalis |
track10 | Bicornis |
track2 | Hypnorum |
track3 | Lucorum |
track4 | Polaris |
track5 | Vulpes |
track6 | Cerana |
track7 | Plumipes |
track8 | Dorsita |
track9 | Affinis |
tree | $tree_name |
treetap1 | $treetap1_name |
trophy1 | Demo Champion |
uncapper | $uncapper_name |
uncapper2 | $uncapper2_name |
uncappingbench | $uncappingbench_name |
unstabledust | $unstabledust_name |
wall1 | $wall1_name |
wall2 | $wall2_name |
wall3 | $wall3_name |
wall4 | $wall4_name |
wall5 | $wall5_name |
wall6 | $wall6_name |
wall7 | $wall7_name |
wall8 | $wall8_name |
water | $water_name |
water1 | Forest Water |
water2 | Swamp Water |
water3 | Tundra Water |
water4 | Hallowed Water |
water5 | Hallowed Water |
waterproof | $waterproof_name |
waxshard | $waxshard_name |
waxypearl | $waxypearl_name |
window1 | $window1_name |
window2 | $window2_name |
workbench | $workbench_name |